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Aus/NZ osu!standard Tournament 8 - Winter 1i5j3i

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The Aus/NZ osu!standard Tournament 8 - Winter (ANZT 8W) was a 1v1 double-elimination osu! tournament with a two week, double elimination group stage for Australian and New Zealand players hosted by Fairy Bread and Gala. It was the twelfth instalment of the Aus/NZ tourneys.

ANZT 8W continued the automatic qualifications introduced in ANZT 8S, allowing the top 16 players players from ANZT 8S to skip the group stage.

Tournament schedule 3r1y1

Event Timestamp
Registration phase 2021-06-11/2021-07-02
Player Screening 2021-07-03/2021-07-18
Groups 2021-07-23/2021-08-01
Round of 32 2021-08-06/2021-08-08
Round of 16 2021-08-13/2021-08-15
Quarterfinals 2021-08-20/2021-08-22
Semifinals 2021-08-27/2021-08-29
Finals week 1 2021-09-03/2021-09-05
Finals week 2 2021-09-10/2021-09-12

Prizes 62316h

Placing Prize(s)
Gold crown $45 AUD, unique profile badge
Silver crown $25 AUD
Bronze crown $20 AUD

ANZT 8W winner badge

Organisation 6k3t1e

Podium 4k6m2c

This competition has come to an end and resulted in the following podium:

Placing Player
Gold crown mrekk
Silver crown Dumii
Bronze crown Vivace

All individual match results can be found on the spreadsheet linked above.

Mappools 2m1c4y

Finals week 2 m3e3l

the map pack here! (169 MB)

Finals week 1 4z416g

the map pack here! (145 MB)

Semifinals 413v1h

the map pack here! (179 MB)

Quarterfinals 6x526v

the map pack here! (152 MB)

Round of 16 1cw70

the map pack here! (123 MB)

Round of 32 5k5124

the map pack here! (136 MB)

Group Stage 1m567

the map pack here! (114 MB)

Ruleset 2b2854

General rules 3b3b5q

  • This is an osu! game mode tournament for Australian/New Zealand players only. Participants must have an Australian or New Zealand flag on their osu! profile.
  • Matches will be Head-to-Head with ScoreV2 as the scoring system.
  • Any harassment or abuse of a staff member, other player or spectator will result in expulsion from the tournament.
  • We maintain a blacklist for all ANZT tournaments. You will be put on this list if you:
    • Fail to show up to two of your matches without a valid excuse and/or without alerting a staff member.
    • Were blatantly rude to a staff member and/or other players.
    • Display unsportsmanlike conduct and/or anti-competitive behaviour like purposefully throwing.
    • Dropped out of a tournament because “you didn’t feel like playing anymore”.
  • If a problem occurs where rules are not clear, questions can be directed to staff . The staff has final say regarding these situations.
  • Staff are not allowed to sign up. The only exceptions are streamers & commentators.
  • Reschedules must be agreed on by both players, and proof must be provided.
  • All reschedules must be done at least 30 minutes before the scheduled match time.
  • All matches and reschedules will/must be scheduled for Friday, Saturday or Sunday.

Match rules 6w2p2m

  • Referees will create the lobby and invite players 10 minutes before the designated match time.
  • Players have up to ten minutes after their designated start time to move into the lobby. Failure to show will result in a forfeit.
  • If both players are absent, the match may not be rescheduled.
  • If a referee is not present, the match will be rescheduled.
  • Matches will be played with No Fail on.
  • If a player disconnects within the first quarter of a map, the map will be aborted and replayed. Any further disconnects during the match will result in a forfeit of that map.
  • Highest !roll gets to choose one of: pick 1ˢᵗ, pick 2ⁿᵈ, ban 1ˢᵗ, ban 2ⁿᵈ. Lowest !roll chooses from the unchosen options.
  • Each player is allowed one ban. From best of 11, each player is allowed two bans. Players will alternate ban picks. There are no restrictions on which maps can be banned.
  • Each player is allowed one warmup. Warmups must not be longer than 5 minutes, must not be in the current mappool and must be submitted.
  • If players tie scores on a map, neither player gets a point and the match continues as normal.
  • If the match ends in a tie, players will play the tiebreaker. Each player must play with any of No Mod/HD/HR/HDHR.

Winning conditions 4s6w20

Rounds Condition
Groups Win five maps (Best-of-9)
Round of 32 Win five maps (Best-of-9)
Round of 16 Win five maps (Best-of-9)
Quarterfinals Win six maps (Best-of-11)
Semifinals Win six maps (Best-of-11)
Finals week 1 Win seven maps (Best-of-13)
Finals week 2 Win seven maps (Best-of-13)
  1. The original difficulty was either renamed or no longer exists. A similar difficulty has been linked to instead.