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Lightweight backup on osu lazer 1a4r6y

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Topic Starter
mouroz
Problem details:

I wanted to find a way to backup on cloud in a lightweight manner the osu folder files.

The problem with backing up the whole osu lazer data folder is that ill backup all the beatmaps, and im a huge fan of just browsing and dowloading songs every day, including ones with videos. On my computer disk i see no issue with the disk space those beatmaps takes, however when backing to cloud, i would need to start paying additionally for no reason.

Since the beatmaps usually contains a link for ing, there are even solution that get all the beatmap links as a json: community/forums/topics/2022320?n=1

With that, i wouldnt need to store the beatmaps. But just having the links is not enough, as i wanted to also sync the local scores.

I tried experiementing with deleting the files/* folder (on a cloned osu folder of course), to see if id lose all beatmaps, but keep my scores if i ed them again. But the build simply broke, trying to fetch mp3 and beatmap data of the files that i had removed

Anyone more experient with messing with the folders have any idea what i would need to do?

What i want to accomplish:

Sync with the cloud only:
  1. Local Scores
  2. Settings
  3. Skins (Doable by exporting the skins and syncing the export folder)
  4. Beatmap links (Solution with the json application was already created)
With that i believe itd be possible to do daily backups with minimal transfer and overhead.

For preserving the beatmaps themselves, zipping with high compression rates and transfering to cold storage or an external drive might be a better choise than daily sync, depending on how many beatmaps you have.
spaceman_atlas
There's no good built-in facility for something like this. The best that can be done right now is probably https://github.com/kabiiQ/BeatmapExporter (it's third-party and we don't officially it, so exercise own judgement as to whether you want to use it).
Topic Starter
mouroz

spaceman_atlas wrote: 6p3z2f

There's no good built-in facility for something like this. The best that can be done right now is probably https://github.com/kabiiQ/BeatmapExporter (it's third-party and we don't officially it, so exercise own judgement as to whether you want to use it).
This is an interesting project, but its different than what i was proposing. Beatmaps use the majority of the disk space as your library grows, so syncing that to a cloud, even on a more organized obz format is very expensive.

What im actually proposing is a way to sync all data except for the beatmaps (and skins if the method available is to ignore files/*), with the possibility to repair it back to normal using osu.ppy beatmap links, or the ed beatmaps themselves from the links
spaceman_atlas
That project also s export of scores if you read through the REE.
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