True that. I couldn't even 'do' level 15 patterns. I can't even do level 5 patterns yet. My accuracy is just terrible! Whether I play easy maps or insane maps I just always end up with B or A xD But working on it!
You just got to feel the beat, and the accuracy will come naturally.Xcrypt wrote: 2v1i1w
Why would I play what I usually play (which is stuff I get highB-lowA on) with HR if I can't even get 95%+ WITHOUT HR...
I mean I can play the hardest standard maps (that I own -> freedom dive) or o2jam level songs up to lvl 20-25 with highB-lowA.
But the maps I can S are < insane standard maps or < lvl10 o2jam level songs that are terribly boring to play...
Actually, it seems like there are mainly 2 'groups' of people when it comes to accuracy vs combo length. Some people seem to be naturally able to get long combos, while others seem to be better at getting high accuracy.Drace wrote: 6j6h68
To be honest full combo'ing a song with such a low accuracy is pretty unheard of. I find getting 98%+ is much easier than getting full combo. I would first make sure your setup is working optimally. Try different frame limiters (I play on unlimited always) and try adjusting your global offset. Try reloading the skin, there's this bug that messes everything up relating to spectating.
But if everything IS working fine, you just need to adjust to this game's timing. And playing with HR does help with accuracy since most of those 200s and 100s will be ed as misses, and most those 300s will become 200s. More penalty on bad timings will improve your accuracy faster than with minimal penalty.
I don't "play around" any particular accuracy percentage. The harder a song is, predictably, the lower my score. I personally find that the difference between a score in the 85-93% (roughly) range and something that would be in the 95%+ range for me is actually pretty large. In of what I play, I have scores ranging from 98% to 60% depending on how hard something is. I found that ignoring the "comfort zone" has been one of the biggest factors in improving.Xcrypt wrote: 2v1i1w
Problem is, when I get < 85% accuracy, which would be true for level 25+ songs, I feel like I can't handle the patterns properly. My wrists/fingers start hurting a lot (especially because I play 4hours a day on avg, in periods). Also, those songs feel more like a typing exercise than a rhythm experience. I don't want to get back into my old habits and mess up my wrists again. I like to play in the sweet spot of 85-95%, which feels like the patterns are challenging enough to keep me entertained. I just hope I won't mess up my accuracy like that, because I suppose most of you guys play around 92-99%
Sorry for the very late reply. I don't check the forums daily.Xcrypt wrote: 2v1i1w
@Entozer
I play with floating wrists (like piano players) mostly. There are some times I will rest my wrist on my desk, but I try to play floating mostly. You could read my other thread on RSI I made some days ago if you want to know more.
I guess I'm in reality doing vertical reading then. But when I come to the point at which I can't devide them notes into patterns I just kinda' lose control and start spamming all over the place, lol. At least until I get to a part which I once again can read like that.Drace wrote: 6j6h68
Hm it's not really something easy to explain since it's not something people actually stop to think about. When you walk you don't think about every single muscle you move in your body let alone think about whether you're ing or expanding them. But understanding this could help in figuring out where you could cut off movements to be more efficient in your actions. It's pretty much the same thing here/
When you're reading horizontally, it's reading everything in sequential steps. "" This, then this, then this, then that"". You don't take the time to break up everything in individual patterns and instead read the whole thing as a whole.
Vertical reading you kind of look ahead and try to make sense of the different patterns coming at you, then playing the multiple patterns you've identified simultaneously as they reach the judgment line. Instead of the "" This, then this, then this, then that"" mindset of horizontal reading, it's more of a "" This and this and that, then, this and that and this"". Or, ""These 3 patterns, then, these 3 patterns".
I know that feeling lol. I always run songs the best the first time I play them as well. It's like I start fearing some parts of the song the next time like "oh right this was that hard part".Xcrypt wrote: 2v1i1w
Even a 1% score improvement on a song I tried hard on feels so rewarding nowadays, haha.
What's with all the o2j hate... I it, some of them are mistimed, but in my experience that doesn't occur too often. What I dislike though is there are a lot of ghost notes, and the song difficulity is often not very well distributed across the map. Still, there are tons of good o2j charts aswell. I like BMS as much as the other guy but I think some o2j charts can be more intriguing since they usually have a larger variety of patterns.Tear wrote: 6t3a3v
I'm not good enough for BMS converts and almost all o2jam converts are low quality or mistimed.
Same for me. I tend to time my hits better when the streams are random, but this also heavily depends on BPM. On a medium or low BPM song I know I prefer playing random streams than stairs, whereas on gigh BPM songs I prefer playing stairs rather than random streams.The Muffin Man wrote: 6r266j
I like O2Jam maps because they're completely different from Mania maps, but I also dislike some for the same reason.
I use Random occasionally, mainly on osu!standard auto-converts. Strangely, I can do better on 'streams' (quick single notes?) when they aren't stairs. As in, go and try Almagest with Random on. I did rather a lot better on timing.
Entozer wrote: 4yr1o
TRUST. BELIEVE. SUCCEEDED
If by nearly unplayable you mean that you spam most of the time and have no idea what's going on, you will probably not learn much from it. If it means you can read the notes to a certain degree but not quite hit them at the right time/with good accuracy then it'll probably work.lolpoi wrote: 6n5467
So I am at a point where I am trying to power through a wall, and the way that I am doing that is by playing 10 songs that are almost unplayable, but not quite, with "no fail" on. I am seeing improvement, but there are still moments when I have no idea what is happening. Will this method work for improving or am I going about it the wrong way.